Gloomwood is too good to play unfinished

It’s not often that I’m so immediately into a game that I follow its development as closely as possible, but that’s the effect Gloomwood (opens in new tab)‘s demo had on me when it appeared on Steam in 2020. Good immersive sims only come around once every few years so I take what I can get, but that brief vertical slice convinced me that New Blood Interactive has something special here: a neo -victorian stealth game with the vibes of Bloodborne and the backstabs, shadow hopping, and constant vulnerability of Thief.

Now released in early access, I’m glad to say Gloomwood is shaping up to be great. New Blood has really nailed the basics—its opening levels are creepy, expansive spaces with multiple solutions and looming guards that are just the right amount of dumb. I love the lethality of my pointy cane sword, the click of the revolver as I check its ammo, and the satisfaction of stepping right past an unsuspecting goon in a pitch-black shadow.

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