Cult of the Lamb review


What is it? A game that puts the ‘cult’ into ‘cutlet’
Expect to pay $25/£19
Release date August 11, 2022
Developer Massive Monster
Publisher Developer Digital
Reviewed on GeForce GTX 1650, AMD Ryzen 5 3550H, 8 GB RAM
Multiplayer? No
Link Official website

At first, it looks like this is going to be a remarkably short game. Things start with you, as a cowering little lamb, being led to your death as a sacrifice. Within ten minutes however, you’ve already exacted violent revenge on your would-be murderers, and pledged your adorable allegiance to the mysterious being that returned you to the land of the living. You start a cult of your own; a cult where all the members are super-cute creatures.

This is Animal Crossing if Tom Nook craved power instead of money. It is, much like football, a game of two halves. The first half involves growing, caring for, and—of course—indoctrinating your cult. You’ll need to take care of the basics before getting too ambitious, though. Your adorable little cultists need food to eat, places to sleep, and somewhere to poop. Don’t give them that last one, and they’ll just do it wherever they feel like it in the field you’re developing. Well, they are animals, after all.

(Image credit: Devolver Digital)

The second half feeds into the first half, and is a great example of the way that every aspect of the game has been carefully woven together. There are four dungeons, which you need to complete both for the narrative (on your quest to free the one who resurrected you), and for the upkeep of your cult (new followers and resources can be found). This part of the game is essentially a roguelike, with randomized weapons and rooms, and perks to be unlocked. Combat is solid, if sometimes a bit button-bashy when you’ve been given a fast but weak weapon. The default difficulty is nicely balanced, but if you ever feel like you need to increase (or decrease) the challenge, difficulty can be changed at any time.

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